03/04/12 Dual quaternion skinning plugins for 3DSMAX 2011 X64. Implemented in H4ENGINE

28/03/12 Voxel Space Ride with multimaterial trilinear blending and normal Z blending Look the video


26/09/11 - Voxel Space streamming - edition in progress Look the video

08/09/11 - A New Video to show Editor in Action. Follow this Link

08/09/11 - First version of dynamic voxel space streamming :


A new plugins module to manage collision, update, generation of large voxel streammed space (2^20*2^20*2^20).

Up to 256 materials can be used to paint voxel space.